Dragon Age Analysis: Grey Morality

SPOILER WARNING FOR ALL THREE GAMES AND THE TRESPASSER DLC

Dragon Age: Origins: The Grey Wardens

As an organization, the Grey Wardens themselves are rife with grey morality (no pun intended). The main reason is that, despite offering a societally approved purpose to those who are outcasts otherwise, they are also bolstering their ranks by preying on marginalized groups through their desperation for survival or acceptance. For example, elven volunteers are particularly common in the Wardens because they accept everyone. Their only options otherwise in most regions are: 

  • To live in perpetual poverty in alienages and risk a violent death there anyway (with the threat of entire alienages being purged due to the actions of one elf or stories like those from the [tw: implied sexual assault] fugitive elves in Dragon Age 2)
  • Save up enough to move out of the alienage at the almost guaranteed risk of having your house burned down
  • Joining the Dalish, if even permitted to do so (as with half-elves, who have trouble joining, or elven mages, who pose a risk of drawing in demons)

Dragon Age 2: Hopeless Extremes

One of the common complaints about Dragon Age 2 is that the choices are typically bleak and don’t significantly change the outcome more often than not, but this is actually a strong part of the game’s narrative, realism, and atmospheric grey morality. 

In game design terms, the lasting theme of being between a rock and hard place is depicted in non-zero-sum situations over the course of the game. The main point of these situations is that there is no clear winner or loser. There’s a real chance that no one will win, per se, and the best case scenario might be very unlikely and still not ideal. The most probable outcome could just be losing less than you might have otherwise. Not all choices in this game are plainly wrong and show their awful results upfront, as opposed to selling Fenris back to his former master. Most aren’t that clear, and you won’t know the consequences until it’s too late.

Even in the choice to be a mage or warrior/thief, the player is unwittingly sentencing one of Hawke’s siblings to death. To keep the party balanced, becoming a mage will result in Bethany’s death and choosing a warrior/thief class will lead to Carver’s death. The beginning of the game was a tutorial in more ways than one, preparing the player for increasingly grim events with little to no warning accompanying the originating choice.

Dragon Age: Inquisition: Perception of the Inquisitor

There are more player choices in this game than I can shake a stick at, but I’m keeping with the theme of focusing on the world state above all else. Still, because of their number, we can’t avoid mentioning the decisions made by the Inquisitor throughout the game. In fact, that’s the backbone of what I’m highlighting here as the depiction of grey morality across Thedas. From the moment the Inquisitor catches the public eye, their societal perception exposes the personal interest behind every opinion about them.

As such, no one entity in this game can lay claim to pure moral goodness. Individual bias is always a factor there. First, everyone is furious and looking for someone to blame. The sole survivor of a nightmarish tragedy that killed so many others is a convenient outlet for that. But once it’s discovered that a feminine figure was seen in the rift behind them and word spreads of the Inquisitor stopping the Breach from growing, they’re labelled as the Herald of Andraste.

As soon as the Inquisitor could offer something to benefit the people, their reputation improved drastically. This kind of response is the key focal point of morality and even godhood in Dragon Age: Inquisition. The Inquisitor goes from universally hated to publicly beloved in one event, and with it, they’re granted the power to accept an almost divine standing among the people. But that reverence is not unconditional, even if it’s refused by the Inquisitor.

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FFXV Meta: Too Much is Never Enough

I’ve recently beaten Final Fantasy XV and have been sating my need for more content by consuming all the DLC, scripts, and anime (which I’m sure you understand if you’ve also played). The other way I’m coping with the fact that I’m done FFXV is by analyzing one of my favorite songs from the OST, Too Much is Never Enough by Florence + the Machine.

Mind you, these lyrics are subjective and you may find other metas that have a different take. Enjoy them all! The fun is in gathering all the different ideas to discuss. And since you’re here, this is my perspective on what the lyrics mean in Too Much is Never Enough.

BEWARE: FFXV Spoilers Abound

Proceed with Caution

About 1500 words | 5- to 10-minute read

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A year like this passes so strangely

Somewhere between sorrow and bliss

He never really grieved his father fully, not on screen at least, and I think these lyrics really speak to that. He’s on the road with three people he loves like family*, but in the meantime, he’s lost his father without really getting to say goodbye. And they had such an emotionally charged but unexpressed (or under-expressed) father-son relationship that he’s never quite fully recovered from or processed his loss.

* not negating any ships here, just acknowledging his bond with all of the Chocobros

– – –

Oh, who decides from where up high?

I couldn’t say I need more time

Oh, grant that I can stay the night

Or one more day inside this life

I love this direct contradiction because that’s just so Noctis: to conceal what you really need emotionally even as you know that’s what you need.

To say you don’t need more time, but praying for the one night or maybe just one more day there, with his family—that’s all he needs before he lays down his life for them.

Because Noctis naturally doesn’t say what he feels, sometimes even saying the opposite, or says just the tip of the iceberg of his real feelings. That cloaked duality comes across here in a really meaningful, subtle (and yeah, hurtful) way.

But it also shows this desperate (not sure if this is the best word, but it’s that quality of needing someone), vulnerable side to Noctis that just wants a single night more even as he also says he couldn’t say he needs more (not that he’s singing, just going on the Noctis angle).

As much as Noctis is kind of spoiled and definitely takes his friends for granted, that doesn’t change the depth of his love for them.

And though this is the official lyrics line break, I do think it’s interesting that it can be heard either as shown above or:

Oh, who decides from where up high? I couldn’t say

I need more time

As an alternate interpretation of “who says it has to be this way, I don’t know” and then the plea for a little more time here with the ones he holds so dear to his heart. This ability to hear it differently really reinforces the duality/contradiction of these lines.

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– – –

And the crown it weighs heavy

‘Till it’s banging on my eyelids

Retreating in covers and closing the curtains

I once told my friends that Noctis was like a cat that hides beneath the bed and the Chocobros all have different tactics for getting him out—this section of lyrics reminds me of that, but way prettier and more poetic.

Retreating in covers and closing the curtains, shutting out the world, because he’s avoiding feelings, the pressures of royalty, etc. The specific things being avoided in these lines are royal obligations and the cost of being the True King, of course.

And it does remind me of the pointedly kingly moments of Noctis—like when Jared was killed, he focused on Talcott, speaking to him like his king rather than as his friend. He showed empathy, understanding that this situation wasn’t fair and it wasn’t right, but he promised to make it right.

FFX Noctis Talcott

That’s not something he’d say like that to his boys or Luna—similar, maybe, but not the same. If you know him as Prince Noctis, you aren’t getting past the curtains. He won’t let you in because you need him to be an icon, and he won’t disappoint you that way. But if you know Noct? You stand a better chance, at least.

Another moment is kiddo Noctis declaring to Gladio in Brotherhood that he won’t lose their sparring match—he has lost every one at that point, he has no reason to believe he’ll succeed. But that’s what is expected of him, that’s what he needs to do as prince.

And as much as that pressure is a lot—that crown weighs heavy—he embraces it, he wants to meet that expectation and make them proud. But the cost is both his closed nature and in a way, being blind to the costs of the crown. He knows there’s a cost, he’s said to Prompto that being a normal person is kind of nice. But he doesn’t acknowledge a limit to how much cost is too much (an interesting twist on the title, now that I think of it).

There’s a bit of idle dialogue in-game where Ignis comments on Noctis looking worn down, and Gladio says he needs to take better care of himself—and Noctis tells them that’s their job. I’m using this as an example of him not seeing self-care as worth it, seeing this cost as not being too much to pay, blind to its toll—and his friends have to take on that toll for him so he can keep on going.

But honestly, even the fact that Prompto says nothing is part of the cost. You know this boy probably wanted to speak up, but he 1) might’ve felt it wasn’t his place, thanks Noctis and 2) is the least pushy of his friends.

He lets Noctis come to him when he wants or needs something, so he puts his own feelings aside for Noctis’ benefit. Prompto is someone he can avoid the crown/feelings with who won’t bring it up before he’s ready, which is important, but it’s Prompto who shoulders that burden in the meantime.

Though I also want to say I think the really beautiful thing with Luna is that she gets the special privilege of seeing Noctis as himself and the True King simultaneously— they are one and the same to her, and I think that’s a big part of his feelings for her too.

Again, not negating any ships here! I’m a multishipper, so this game is a grand ol’ buffet of cute ships to me. :sparkling_heart:

– – –

And who cares about the thing I did that night?

So what, maybe Luna had it right

And who cares if I’m coming back alive?

So what, least I have the strength to fight

Okay, so if you look at these four lines separately, you get more options, but I’m choosing to look at them all together because angst.

When Luna dies and sees Noctis one last time, she says they can’t see each other again “because my prayers have been answered, my calling fulfilled”.

That’s what I’m thinking of with “maybe Luna had it right”, but this introduces an interesting thought that Noctis thought she was wrong before. Suggesting that perhaps he was angry with her for praying to die for them even if that is the cost of the Oracle’s covenant. Basically his thought path would be along the lines of “wtf Luna, haven’t I lost enough?”

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One of the five stages of grief is anger, so that’s especially intriguing to me because I have a feeling Noctis would also feel guilty about being angry, and of course he’s all caught up in his own feelings for the indefinite future as he works this whole mess out.

The first and third lines of this section apply well to the endgame. He’s referring to his own death for the safety of all without actually using the word itself. Avoidant even now, because sometimes it is just too much to take, whether you’ve made your peace or not (and of course he had, he says as much).

But it’s also an extension of not having any idea of what cost is too much—he’ll pay any cost for them and the world. Let’s be real, it’s mostly for the ones he loves, but he lives up to his duty with pride.

But he’s still being dismissive of their feelings. He doesn’t care if he comes back alive, but they do. One last cost he leaves them to pay, but that is part of their duty in this. They filled the time he had with love and a good deal of patience, so they must be among those not exactly celebrating at the return of natural order.

In a way, that last line is for all of them—having the strength to be there, to fight, to live up to the honorable, painful duty set before them—they can be proud of that despite the steep cost.

Thanks for reading!

If you’ve got thoughts to share, I’m happy to see them.

A Hero’s Burden: KH3 Spoilers

So I was doing some thinking on Luxu and Sora, and the parallels between them as protagonists of their own stories (though Luxu doesn’t have a game at the moment, of course)… And how much I’d love to analyze that like the nerd I am. And here we are!

Luxu

Sadly, there’s not much on Luxu himself before he returns as Xigbar. But I can glean some information from The Case of Luxu!

And yeah, he’s not exactly a hero, per se, but he’s got a quest and a mentor and bear with me here

The Gazing Eye

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The Keyblade he was given didn’t have a name, but Luxu assumed this was its name. It’s something both literal and philosophical— there is literally an eye in it and it gives MoM the ability to see into the future.

And once he’s told it has no name, he repeats “No Name” with a breathless interest, giving the Keyblade a closer look. It’s safe for us to assume, then, that he’s a philosophical person who looks for deeper meaning in things and that he also reveres the Master of Masters like all the Foretellers do.

Whatever he told Luxu, the seventh member would have been interested and sought depth in the message he was given— whether it was there or not.

EWWW

But when he’s told that it’s the Master’s eye, he recoils and says “ew” immediately. From his voice here in particular, we can assume Luxu was young. Perhaps Sora’s age at Kingdom Hearts 1, but likely a little bit older.

Here’s where it gets interesting, though. When MoM asks him accusingly if he thinks that’s gross, Luxu hesitantly answers, “N-no.” He holds his hand out towards MoM in a disarming gesture, looking a little crestfallen.

So even though he just said Ew and clearly thinks it’s gross, he said he didn’t. Why lie? Based on his body language, he either didn’t want to disappoint MoM or didn’t want to hurt his feelings.

Later in life, I would call that a manipulation, but Luxu’s overall sincerity and inability to hold back his emotional responses here (such as recoiling and saying ew), I think it’s truly a little bit of both.

His Role

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When he’s told his role, he makes the connections quickly— his role is what allows the Book of Prophecies to exist. Luxu is smart, but for now, he tends to think in linear patterns. As most people do.

MoM tries to congratulate him on a job well done, but Luxu only said, “But I haven’t done anything yet.” This is a far cry from his actions as Xigbar, who sits on ceilings and casually warps space regularly while also helping out with some heart science and time travel.

The first step of his role was the most brutal, which I’ll expand on in this next section.

Luxu’s Disposition

Given how jumpy he can be, he’s likely kept to himself for the most part in his youth, possibly even being distrusting.

At one point, MoM says bingo and points in Luxu’s face and the younger man jumps and draws back to get some distance between them. This tells me Luxu dislikes sudden movements and people being in his space.

That said, all the Foretellers knew who he was even when he was Xigbar and presumably didn’t look like himself. So they knew him well enough to recognize his heart regardless of its vessel, at least.

His isolation during his role that took literally hundreds of years to see to fruition did not do him any favors in this regard. Especially considering he didn’t want to go alone and asked if he really had to, even wondering aloud what the other Foretellers would be doing.

With that and his eagerness to help MoM when pulling out the box, I think it’s a fair claim that Luxu doesn’t necessarily like people, but he’s loyal to those who are close to him. He dismissed his Keyblade the second he realized MoM was struggling with the box, running over to help him even though the job was mostly done.

And his promise to not open the box if he was told what was inside was softly spoken, but sincere, further cementing the notion that he’s devoted to those he already holds close.

But he’s also very curious and loves to push boundaries. If he’s told no, it just makes him want to do whatever it is more. Like not knowing what was in the box paired with not being able to open it made him really want to know what was inside.

And even when MoM told him what was in the box, he wanted to know why. This driven curiosity carried over to his time as Xigbar in the most destructive of ways, where learning secrets was worth nearly any cost.

His Descent

When he was told to just stand by and watch “as things unfold between the others”, the direct instructions from MoM, it was probably actually difficult to do. See them turning on one another, these people that he cared about and trusted, and worse yet— they were bringing the whole world down with them.

It’s no wonder that he grew to value emotional ties so little. It was those ties, their hearts, that led them so wrong. This affirmed that Luxu was right to distrust people, even friends, and that was the start of his descent down a slippery slope.

And now I draw my parallel.

With Sora!

sora riku soriku kingdom hearts

He’s curious, competitive, thoughtful, and loyal. Sora values his friends above all else and there’s nothing he won’t do for them.

To someone like Luxu, who started his journey by watching his friends destroy each other and the lives of those around him, it must be hard to see someone with a good deal in common with his younger self.

Sora also watched one of his friends turn on him, even going so far as to make him feel worthless.

But he was able to act. He wasn’t confined to a role. Sora stepped in and didn’t lose faith in his friends. Whether Luxu thinks he’s a fool who only put off the inevitable betrayal or resents him for being able to save the people he cared about (or a third option I can’t see yet), Sora is a reminder of how Luxu used to be.

Worse, how he could have been.

Then you get into meta narrative bits, like Kairi and Riku either expressly telling Sora or implying that he should never change.

As Sora battles with his insecurities, especially in KH3, it’s possible for him to go down a similar path as Luxu and lose his hope and optimism. For someone like Sora, that would make him change completely.

I can’t say that Kairi and Riku knew that was a risk or if Nomura is teasing that option with Sora. But I personally find it interesting that Luxu can be paralleled with Sora, at least with how they began their journeys, and I hope it is highlighted in some future game or DLC.

But most of all, I hope you had fun reading this!

FFVII Analysis: Sephiroth in Crisis Core

It’s no mystery that I love the Final Fantasy VII series of games and movies, and in the spirit of that, I’ve set my sights on Sephiroth. You know, the man we all first knew from Final Fantasy VII as the guy you’d never invite to a fireside chat.

WARNING: FINAL FANTASY VII AND CRISIS CORE SPOILERS AHEAD

But before that in game canon, there was Crisis Core. Where Sephiroth was young and had friends and absolutely no desire to crush us all with a meteor (probably). We start at the beginning: Sephiroth was raised and trained as an intellectually and physically exceptional child with no immediate family.

While there’s no canon information on his childhood, some of his behavior in Crisis Core reflects what his mentality likely was.

Unlike many real life students with exceptional skills, Sephiroth had all of the special instruction and resources he needed to prosper. By the time we see him in Crisis Core, Sephiroth was entirely confident in abilities he’d been building on his entire life.

Yet when Genesis expressed jealousy over Sephiroth’s fame, he told Genesis he could have it. This is an indication that his confidence was self-contained rather than something he got from or held over other people. In short, fame or the lack of would not affect him at all.

This connects to another issue that exceptional people face in their upbringing. According to a guide by the Education Resources Information Center (ERIC), “specific provisions for [gifted and talented students] stir heated controversy regarding whether or not they need special attention”.

Zack himself displayed this skepticism just before his mission with the Turks that Sephiroth was originally assigned to. Upon hearing that he refused to go, Zack asked if they were being too soft with him or babying him (depending on language/translation).

You can see the scene here at about 6:40.

For Sephiroth, this kind of controversy led to his abilities defining him to others in one of two ways. His status as the best First Class SOLDIER led people to believe he was either a hero beyond their standing or he was entitled more than he deserved.

Let’s consider that in conjunction with the immense value he placed on his friendship with Angeal and Genesis.

To have two friends who treated him as someone on their level, whether positively or negatively, meant a great deal to Sephiroth. There were few people who wouldn’t judge him based on his reputation since he had no family.

The bottom line is that Angeal and Genesis (and later Zack) gave him something his reputation could not: a sense of belonging.

And that feeling overpowered everything else Sephiroth held as important. He refused the mission that Zack went on because it was an act directly against his friends. When he was on his way to Modeoheim, he put his current mission off to go out of his way and talk to Zack – even though Zack was upset with him at the time.

Full clip here.

Sadly, this value Sephiroth placed on belonging was his undoing in the end.

To be human and exceptional separated him from nearly everyone, even others who were First Class. But at least he had that in common with people – humanity.

His discovery of the truth took that last bastion of hope away along with two of his closest friends. (The below video shows Sephiroth’s struggle as he tried to hold onto his humanity and the particularly painful way he found out he wasn’t human after all.)

Full clip here.

Failing that, Sephiroth had utterly nothing in common with anyone insofar as he knew. What meant most to him in life was inaccessible to him forever (or so he felt).

All that remained to fill the void was his greatness. In his mind, that had defined him to everyone else throughout his life, and he only thought he’d been defined by something more to those he cared for.

With his feeling of belonging gone, Sephiroth had to face that he would never truly belong among humans.

That combined with inevitable rage at the deception and horror at the truth of his origin… Sephiroth turned to godhood to embrace what he had originally tried to reject.

He was exceptional and he did not belong among these people; he never would. Grieving it in solitude could drive him mad or…

Sephiroth could choose not to grieve, instead empowering himself by believing he never really needed to belong. The feeling was simply another deception by the lesser beings of humanity.

And so, he rationalized godhood as his destiny.

and I’m still sad about it after all these years
#BlameHojo

Thank you for reading!

May Your Heart Be Your Guiding Key

In response to the philosophies prompt on the Square Enix Amino, I’ve analyzed a recurring phrase in the Kingdom Hearts series, but specifically in Back Cover.

“May your heart be your guiding key.”

WARNING:

Spoilers Abound

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The one time the meaning of this phrase is explained is by the Master of Masters, who claims to say it all the time. In the Case of Invi, he tells her that “you ultimately need to do what your heart feels is right”. (He also says it to Aced during the Case of Aced, although he doesn’t explain it then.)

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But this is a fairly open definition. Its true parameters are defined by the heart, so each person is allowed to decide for themselves what it means. Add in context and you’ve got yourself a mission statement that can be perceived to mean anything.

So who says it when? What does it mean?

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After Ira’s announcement that he believes one of the Foretellers is a traitor backfires, Invi tells him this phrase as a comfort. In this context, Invi offers this familiar saying of their absent master to remind Ira that he did what he thought was right. And even if it didn’t turn out to be right, Invi wanted him to trust his heart.

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When Aced had to fight Ava, Gula, and Invi, Aced said the phrase to himself. For him, this phrase is to express certainty in his convictions.

Throughout the game, he frequently mentions that the Foretellers are comrades – this means a lot to him. To have them almost unanimously think that he is the traitor could not have been painless.

But saying this phrase to himself, the one their master repeated to them all, was a reminder to Aced that there are things more important than that. His heart told him to fight for what he believed, and so he did.

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Gula said it to himself after Ava refused to help him summon Kingdom Hearts in a ploy to make the Master return.

To understand the context of this phrase said here by Gula, you need to know his opinion of Ava. Before asking her to help him summon Kingdom Hearts, he tells her that she always does the right thing.

For someone whose role required him to trust no one, this is impressive. Gula holds Ava as a moral paragon. When she said she wouldn’t help him, it was as good as telling him that he’s morally wrong for wanting to summon Kingdom Hearts.

But still, he believed with all his heart that it was the correct choice. Maybe it wasn’t the morally right one, but his heart told him it was what needed to be done.

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Ava said this to the Keybearers she was training just before the war broke out. Until this point, all of the other Foretellers had done what they felt was right but several had deviated from the Master’s teachings.

In the earlier scene with Ephemer at the fountain, Ava said to herself that she would be glad to leave the future to those who see the world the way he did.

In this case, I believe that Ava told the Keybearers she trained to have their hearts be their guiding key because she truly believed they would make the best use of that phrase.

These Keybearers were the ones she regarded as the best of all unions. It’s not just their talent as fighters, but their perspectives that she valued. Their hearts could be their guiding keys because she believed they had the best, truest hearts.

I love Ava’s characterization, surprise surprise.

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Lastly, Luxu also said it as the final spoken line of the game (while hefting a box in the desert, no less). This meaning is a bit harder to interpret, but I think that’s the point of it at this stage in the story.

Nearly everyone else who used the phrase had gone against the tasks set before them, playing right into the prophecy (which I doubt was a mistake).

Does this mean that because Luxu was separate from the others, he actually succeeded in his entire role? Or did he “fail” as the others had, and open the box? The fun of this is that ultimately, we can’t say with what we see in this game.

In lengthy conclusion…

“May your heart be your guiding key” was the mission statement of the Foretellers, but it steered most of them in the wrong direction either inadvertently or knowingly.

The intent of the phrase is to encourage people in dark times, but it was also used to justify bad decisions as good ones made as a personal sacrifice.

And that’s just in this game; the phrase comes back with the Wayfinder Trio. But that’s a subject for another post!