Dragon Age Analysis: Grey Morality

SPOILER WARNING FOR ALL THREE GAMES AND THE TRESPASSER DLC

Dragon Age: Origins: The Grey Wardens

As an organization, the Grey Wardens themselves are rife with grey morality (no pun intended). The main reason is that, despite offering a societally approved purpose to those who are outcasts otherwise, they are also bolstering their ranks by preying on marginalized groups through their desperation for survival or acceptance. For example, elven volunteers are particularly common in the Wardens because they accept everyone. Their only options otherwise in most regions are: 

  • To live in perpetual poverty in alienages and risk a violent death there anyway (with the threat of entire alienages being purged due to the actions of one elf or stories like those from the [tw: implied sexual assault] fugitive elves in Dragon Age 2)
  • Save up enough to move out of the alienage at the almost guaranteed risk of having your house burned down
  • Joining the Dalish, if even permitted to do so (as with half-elves, who have trouble joining, or elven mages, who pose a risk of drawing in demons)

Dragon Age 2: Hopeless Extremes

One of the common complaints about Dragon Age 2 is that the choices are typically bleak and don’t significantly change the outcome more often than not, but this is actually a strong part of the game’s narrative, realism, and atmospheric grey morality. 

In game design terms, the lasting theme of being between a rock and hard place is depicted in non-zero-sum situations over the course of the game. The main point of these situations is that there is no clear winner or loser. There’s a real chance that no one will win, per se, and the best case scenario might be very unlikely and still not ideal. The most probable outcome could just be losing less than you might have otherwise. Not all choices in this game are plainly wrong and show their awful results upfront, as opposed to selling Fenris back to his former master. Most aren’t that clear, and you won’t know the consequences until it’s too late.

Even in the choice to be a mage or warrior/thief, the player is unwittingly sentencing one of Hawke’s siblings to death. To keep the party balanced, becoming a mage will result in Bethany’s death and choosing a warrior/thief class will lead to Carver’s death. The beginning of the game was a tutorial in more ways than one, preparing the player for increasingly grim events with little to no warning accompanying the originating choice.

Dragon Age: Inquisition: Perception of the Inquisitor

There are more player choices in this game than I can shake a stick at, but I’m keeping with the theme of focusing on the world state above all else. Still, because of their number, we can’t avoid mentioning the decisions made by the Inquisitor throughout the game. In fact, that’s the backbone of what I’m highlighting here as the depiction of grey morality across Thedas. From the moment the Inquisitor catches the public eye, their societal perception exposes the personal interest behind every opinion about them.

As such, no one entity in this game can lay claim to pure moral goodness. Individual bias is always a factor there. First, everyone is furious and looking for someone to blame. The sole survivor of a nightmarish tragedy that killed so many others is a convenient outlet for that. But once it’s discovered that a feminine figure was seen in the rift behind them and word spreads of the Inquisitor stopping the Breach from growing, they’re labelled as the Herald of Andraste.

As soon as the Inquisitor could offer something to benefit the people, their reputation improved drastically. This kind of response is the key focal point of morality and even godhood in Dragon Age: Inquisition. The Inquisitor goes from universally hated to publicly beloved in one event, and with it, they’re granted the power to accept an almost divine standing among the people. But that reverence is not unconditional, even if it’s refused by the Inquisitor.

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A Hero’s Burden: KH3 Spoilers

So I was doing some thinking on Luxu and Sora, and the parallels between them as protagonists of their own stories (though Luxu doesn’t have a game at the moment, of course)… And how much I’d love to analyze that like the nerd I am. And here we are!

Luxu

Sadly, there’s not much on Luxu himself before he returns as Xigbar. But I can glean some information from The Case of Luxu!

And yeah, he’s not exactly a hero, per se, but he’s got a quest and a mentor and bear with me here

The Gazing Eye

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The Keyblade he was given didn’t have a name, but Luxu assumed this was its name. It’s something both literal and philosophical— there is literally an eye in it and it gives MoM the ability to see into the future.

And once he’s told it has no name, he repeats “No Name” with a breathless interest, giving the Keyblade a closer look. It’s safe for us to assume, then, that he’s a philosophical person who looks for deeper meaning in things and that he also reveres the Master of Masters like all the Foretellers do.

Whatever he told Luxu, the seventh member would have been interested and sought depth in the message he was given— whether it was there or not.

EWWW

But when he’s told that it’s the Master’s eye, he recoils and says “ew” immediately. From his voice here in particular, we can assume Luxu was young. Perhaps Sora’s age at Kingdom Hearts 1, but likely a little bit older.

Here’s where it gets interesting, though. When MoM asks him accusingly if he thinks that’s gross, Luxu hesitantly answers, “N-no.” He holds his hand out towards MoM in a disarming gesture, looking a little crestfallen.

So even though he just said Ew and clearly thinks it’s gross, he said he didn’t. Why lie? Based on his body language, he either didn’t want to disappoint MoM or didn’t want to hurt his feelings.

Later in life, I would call that a manipulation, but Luxu’s overall sincerity and inability to hold back his emotional responses here (such as recoiling and saying ew), I think it’s truly a little bit of both.

His Role

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When he’s told his role, he makes the connections quickly— his role is what allows the Book of Prophecies to exist. Luxu is smart, but for now, he tends to think in linear patterns. As most people do.

MoM tries to congratulate him on a job well done, but Luxu only said, “But I haven’t done anything yet.” This is a far cry from his actions as Xigbar, who sits on ceilings and casually warps space regularly while also helping out with some heart science and time travel.

The first step of his role was the most brutal, which I’ll expand on in this next section.

Luxu’s Disposition

Given how jumpy he can be, he’s likely kept to himself for the most part in his youth, possibly even being distrusting.

At one point, MoM says bingo and points in Luxu’s face and the younger man jumps and draws back to get some distance between them. This tells me Luxu dislikes sudden movements and people being in his space.

That said, all the Foretellers knew who he was even when he was Xigbar and presumably didn’t look like himself. So they knew him well enough to recognize his heart regardless of its vessel, at least.

His isolation during his role that took literally hundreds of years to see to fruition did not do him any favors in this regard. Especially considering he didn’t want to go alone and asked if he really had to, even wondering aloud what the other Foretellers would be doing.

With that and his eagerness to help MoM when pulling out the box, I think it’s a fair claim that Luxu doesn’t necessarily like people, but he’s loyal to those who are close to him. He dismissed his Keyblade the second he realized MoM was struggling with the box, running over to help him even though the job was mostly done.

And his promise to not open the box if he was told what was inside was softly spoken, but sincere, further cementing the notion that he’s devoted to those he already holds close.

But he’s also very curious and loves to push boundaries. If he’s told no, it just makes him want to do whatever it is more. Like not knowing what was in the box paired with not being able to open it made him really want to know what was inside.

And even when MoM told him what was in the box, he wanted to know why. This driven curiosity carried over to his time as Xigbar in the most destructive of ways, where learning secrets was worth nearly any cost.

His Descent

When he was told to just stand by and watch “as things unfold between the others”, the direct instructions from MoM, it was probably actually difficult to do. See them turning on one another, these people that he cared about and trusted, and worse yet— they were bringing the whole world down with them.

It’s no wonder that he grew to value emotional ties so little. It was those ties, their hearts, that led them so wrong. This affirmed that Luxu was right to distrust people, even friends, and that was the start of his descent down a slippery slope.

And now I draw my parallel.

With Sora!

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He’s curious, competitive, thoughtful, and loyal. Sora values his friends above all else and there’s nothing he won’t do for them.

To someone like Luxu, who started his journey by watching his friends destroy each other and the lives of those around him, it must be hard to see someone with a good deal in common with his younger self.

Sora also watched one of his friends turn on him, even going so far as to make him feel worthless.

But he was able to act. He wasn’t confined to a role. Sora stepped in and didn’t lose faith in his friends. Whether Luxu thinks he’s a fool who only put off the inevitable betrayal or resents him for being able to save the people he cared about (or a third option I can’t see yet), Sora is a reminder of how Luxu used to be.

Worse, how he could have been.

Then you get into meta narrative bits, like Kairi and Riku either expressly telling Sora or implying that he should never change.

As Sora battles with his insecurities, especially in KH3, it’s possible for him to go down a similar path as Luxu and lose his hope and optimism. For someone like Sora, that would make him change completely.

I can’t say that Kairi and Riku knew that was a risk or if Nomura is teasing that option with Sora. But I personally find it interesting that Luxu can be paralleled with Sora, at least with how they began their journeys, and I hope it is highlighted in some future game or DLC.

But most of all, I hope you had fun reading this!

FFVII Analysis: Sephiroth in Crisis Core

It’s no mystery that I love the Final Fantasy VII series of games and movies, and in the spirit of that, I’ve set my sights on Sephiroth. You know, the man we all first knew from Final Fantasy VII as the guy you’d never invite to a fireside chat.

WARNING: FINAL FANTASY VII AND CRISIS CORE SPOILERS AHEAD

But before that in game canon, there was Crisis Core. Where Sephiroth was young and had friends and absolutely no desire to crush us all with a meteor (probably). We start at the beginning: Sephiroth was raised and trained as an intellectually and physically exceptional child with no immediate family.

While there’s no canon information on his childhood, some of his behavior in Crisis Core reflects what his mentality likely was.

Unlike many real life students with exceptional skills, Sephiroth had all of the special instruction and resources he needed to prosper. By the time we see him in Crisis Core, Sephiroth was entirely confident in abilities he’d been building on his entire life.

Yet when Genesis expressed jealousy over Sephiroth’s fame, he told Genesis he could have it. This is an indication that his confidence was self-contained rather than something he got from or held over other people. In short, fame or the lack of would not affect him at all.

This connects to another issue that exceptional people face in their upbringing. According to a guide by the Education Resources Information Center (ERIC), “specific provisions for [gifted and talented students] stir heated controversy regarding whether or not they need special attention”.

Zack himself displayed this skepticism just before his mission with the Turks that Sephiroth was originally assigned to. Upon hearing that he refused to go, Zack asked if they were being too soft with him or babying him (depending on language/translation).

You can see the scene here at about 6:40.

For Sephiroth, this kind of controversy led to his abilities defining him to others in one of two ways. His status as the best First Class SOLDIER led people to believe he was either a hero beyond their standing or he was entitled more than he deserved.

Let’s consider that in conjunction with the immense value he placed on his friendship with Angeal and Genesis.

To have two friends who treated him as someone on their level, whether positively or negatively, meant a great deal to Sephiroth. There were few people who wouldn’t judge him based on his reputation since he had no family.

The bottom line is that Angeal and Genesis (and later Zack) gave him something his reputation could not: a sense of belonging.

And that feeling overpowered everything else Sephiroth held as important. He refused the mission that Zack went on because it was an act directly against his friends. When he was on his way to Modeoheim, he put his current mission off to go out of his way and talk to Zack – even though Zack was upset with him at the time.

Full clip here.

Sadly, this value Sephiroth placed on belonging was his undoing in the end.

To be human and exceptional separated him from nearly everyone, even others who were First Class. But at least he had that in common with people – humanity.

His discovery of the truth took that last bastion of hope away along with two of his closest friends. (The below video shows Sephiroth’s struggle as he tried to hold onto his humanity and the particularly painful way he found out he wasn’t human after all.)

Full clip here.

Failing that, Sephiroth had utterly nothing in common with anyone insofar as he knew. What meant most to him in life was inaccessible to him forever (or so he felt).

All that remained to fill the void was his greatness. In his mind, that had defined him to everyone else throughout his life, and he only thought he’d been defined by something more to those he cared for.

With his feeling of belonging gone, Sephiroth had to face that he would never truly belong among humans.

That combined with inevitable rage at the deception and horror at the truth of his origin… Sephiroth turned to godhood to embrace what he had originally tried to reject.

He was exceptional and he did not belong among these people; he never would. Grieving it in solitude could drive him mad or…

Sephiroth could choose not to grieve, instead empowering himself by believing he never really needed to belong. The feeling was simply another deception by the lesser beings of humanity.

And so, he rationalized godhood as his destiny.

and I’m still sad about it after all these years
#BlameHojo

Thank you for reading!

May Your Heart Be Your Guiding Key

In response to the philosophies prompt on the Square Enix Amino, I’ve analyzed a recurring phrase in the Kingdom Hearts series, but specifically in Back Cover.

“May your heart be your guiding key.”

WARNING:

Spoilers Abound

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The one time the meaning of this phrase is explained is by the Master of Masters, who claims to say it all the time. In the Case of Invi, he tells her that “you ultimately need to do what your heart feels is right”. (He also says it to Aced during the Case of Aced, although he doesn’t explain it then.)

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But this is a fairly open definition. Its true parameters are defined by the heart, so each person is allowed to decide for themselves what it means. Add in context and you’ve got yourself a mission statement that can be perceived to mean anything.

So who says it when? What does it mean?

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After Ira’s announcement that he believes one of the Foretellers is a traitor backfires, Invi tells him this phrase as a comfort. In this context, Invi offers this familiar saying of their absent master to remind Ira that he did what he thought was right. And even if it didn’t turn out to be right, Invi wanted him to trust his heart.

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When Aced had to fight Ava, Gula, and Invi, Aced said the phrase to himself. For him, this phrase is to express certainty in his convictions.

Throughout the game, he frequently mentions that the Foretellers are comrades – this means a lot to him. To have them almost unanimously think that he is the traitor could not have been painless.

But saying this phrase to himself, the one their master repeated to them all, was a reminder to Aced that there are things more important than that. His heart told him to fight for what he believed, and so he did.

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Gula said it to himself after Ava refused to help him summon Kingdom Hearts in a ploy to make the Master return.

To understand the context of this phrase said here by Gula, you need to know his opinion of Ava. Before asking her to help him summon Kingdom Hearts, he tells her that she always does the right thing.

For someone whose role required him to trust no one, this is impressive. Gula holds Ava as a moral paragon. When she said she wouldn’t help him, it was as good as telling him that he’s morally wrong for wanting to summon Kingdom Hearts.

But still, he believed with all his heart that it was the correct choice. Maybe it wasn’t the morally right one, but his heart told him it was what needed to be done.

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Ava said this to the Keybearers she was training just before the war broke out. Until this point, all of the other Foretellers had done what they felt was right but several had deviated from the Master’s teachings.

In the earlier scene with Ephemer at the fountain, Ava said to herself that she would be glad to leave the future to those who see the world the way he did.

In this case, I believe that Ava told the Keybearers she trained to have their hearts be their guiding key because she truly believed they would make the best use of that phrase.

These Keybearers were the ones she regarded as the best of all unions. It’s not just their talent as fighters, but their perspectives that she valued. Their hearts could be their guiding keys because she believed they had the best, truest hearts.

I love Ava’s characterization, surprise surprise.

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Lastly, Luxu also said it as the final spoken line of the game (while hefting a box in the desert, no less). This meaning is a bit harder to interpret, but I think that’s the point of it at this stage in the story.

Nearly everyone else who used the phrase had gone against the tasks set before them, playing right into the prophecy (which I doubt was a mistake).

Does this mean that because Luxu was separate from the others, he actually succeeded in his entire role? Or did he “fail” as the others had, and open the box? The fun of this is that ultimately, we can’t say with what we see in this game.

In lengthy conclusion…

“May your heart be your guiding key” was the mission statement of the Foretellers, but it steered most of them in the wrong direction either inadvertently or knowingly.

The intent of the phrase is to encourage people in dark times, but it was also used to justify bad decisions as good ones made as a personal sacrifice.

And that’s just in this game; the phrase comes back with the Wayfinder Trio. But that’s a subject for another post!

Dorian Pavus: Coping Study

Greetings!

Though I’m not finished with Inquisition, Dorian is easily one of my favorite characters and with this piece, I’d like to pull back the curtain and show the coping mechanisms behind the man.

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SPOILER ALERT

And now, on we go!

• • • • •

Quick summary for those who need the recap: Dorian Pavus is a human mage of the Atlus caste in Tevinter society. The Altus are considered to be descended from dreamers/magisters that could speak to the Old Gods when in the Fade, and they are exceedingly well regarded in the Tevinter Imperium.

This influences him growing up as it would anyone– both with the pressure to meet that ideal and also being considered great from birth, particularly because he’s from an affluent family as well.

He had a natural talent for magic, and of course, he’s Dorian… So he flourished under the envy, at least on the surface. After being expelled from a Circle at 9 years old for injuring a Magister’s son in a duel, he continued to rotate through mentors and Circles, each ending in a new fiasco.

It wasn’t until Alexius found Dorian and offered to take him as an apprentice that Dorian found the focus he needed to truly prosper. And that he did, earning merit and stations inside four years of study in the Minrathous Circle.

…then Felix, Alexius’ son and a dear friend of Dorian’s, got the darkspawn corruption and Alexius’ wife died in the same tragedy. Two years, Dorian poured into finding a cure for Felix. But a fight between Alexius and Dorian severed their ties and immediately, Dorian was off the path to greatness again.

Between reveling in excess and loudly rejecting every flaw in his homeland, Dorian faced only hardship and scandals from then on in Tevinter. His father tried to use blood magic to “cure” his homosexuality, keeping him hidden as he slid back into old habits after his fight with Alexius…

This is the state he’s in when he joins the Inquisition. An outcast in his own nation, his trust in his own family destroyed, and completely adrift. [Backstory recap source]

So what does this all mean for Dorian’s coping mechanisms? He’s known to be very sure of himself and prefers wit on nearly every occasion, and let’s see how he uses both his bravado and humor throughout his backstory, either successfully or not.

Consider his first expulsion from a Circle at 9 years old, which was caused because he injured another child in a duel. A Magister’s son, no less, and at this point you can already presume that Dorian had a difference of opinion with most of his countrymen while still absorbing the doctrine of holding life in alarmingly low regard.

Whatever their disagreement was, Dorian would not yield. Although I’m sure he wasn’t as adeptly cunning as a child, it’s a safe bet that he pushed buttons with the Magister’s son until it came to a duel… Which he would not back down from to the point of actually injuring a fellow child.

Now there is where you behold two sides to Dorian: his general belief in morality and his inevitable acceptance of certain parts of Tevinter culture.

If he backed down from the duel, it wouldn’t be mercy, but weakness. Because it was a Magister’s son, he was expelled from that Circle… But the damage was done. He’d harmed a child in what was likely an intellectual disagreement.

And intelligent as he was, he knew that he could’ve been the one hurt or worse had the Magister’s son sucked a little less. And if that had been the case, Dorian would probably still have been the one expelled because he’s not a Magister’s son.

Dorian was an intelligent, gifted child who knew something was wrong there but didn’t have the direction, the guidance to figure out how to change it– simply how not to be affected by it.

If he was bound to expelled from the Circle regardless, and he knew he was once that argument began, why not at least show the brat his place? This is where bravado and humor comes in, and where Dorian’s… unsavory… behavior continued.

Tevinter is inherently a place where you can trust no one once you reach a higher standing, which the Pavus family held.

But ambition only doesn’t work for Dorian. A man of heart, he is internally and externally destructive without connections and a greater purpose. Given his backstory, with family alone as he is before Alexius, he’s reckless and overly aggressive. With purpose alone as he is after Alexius but before the Inquisition, he’s reckless with no regard for himself.

In the Inquisition and the Inquisitor, he finds both. Of course, this doesn’t change who he is or how he faces the world. Even as he confesses friendship with the Inquisitor, he leans on humor to make it safely through his honesty.

Such honesty was a serious risk in Tevinter culture, and factoring in the betrayal of his father and Alexius – two people he trusted most – and he’s opening himself to that all over again by admitting out loud that someone is his friend in this context:

“Perhaps it’s odd to say, but… I think of you as a friend, Inquisitor. I have precious few friends. I didn’t think to find one here.”

When the Inquisitor goes to respond, Dorian cuts them off to say, “Don’t speak. I detest confessions, and I’d like to get this over with.” He’s half kidding, mostly serious, but honesty suits Dorian far more than ambition and more than he’d care to admit.

And he needs that humor to bond over his genuine friendship with the Inquisitor. Dismissing a serious matter as light reduces its weight on him and makes him feel less threatened by the rules of the culture he grew up in: one where you don’t trust anyone and seek only power.

He can confess to being close to someone and all the solace that provides as long as he has redirection and hospital humor to get him by. And it’s not the only instance where he used these tactics to cope, not by any stretch. It’s nearly constant.

For example, in the Templar timeline, Dorian appears to warn the Inquisition at Haven. His first line of dialogue is, “if someone would open this [the gate], I’d appreciate it”. When someone does, he’s on the verge of falling over and held up only by his staff.

After trying to stand and falling onto Cullen, using his help to stand, Dorian describes himself as “a mite exhausted” and says “don’t mind me”. These are all examples of how Dorian uses levity to draw attention away from the issues he’d rather be hidden. In that case at Haven, he was on a time crunch to put it lightly, but the mentality stands.

Of course, there are those who don’t understand his perspective and view it as arrogance at best, indifference at worst. But this is part of the beauty and complexity of Dorian, and while I could go on… That concludes this study. Perhaps another time, my friends!


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